Pengembangan Film Animasi Watu Mahe Untuk Literasi Budaya Anak Sekolah Dasar

Authors

  • Maria Rut Xaveriana da Silva Program Studi Desain Komunikasi Visual, Institut Filsafat dan Teknologi Kreatif Ledalero, Indonesia.
  • Maria Imakulata da Silva Program Studi Desain Komunikasi Visual, Institut Filsafat dan Teknologi Kreatif Ledalero, Indonesia
  • Angen Jiwo Ayu Budi Program Studi Desain Komunikasi Visual, Institut Filsafat dan Teknologi Kreatif Ledalero, Indonesia
  • Yonatan Maretus Joang Program Studi Desain Komunikasi Visual, Institut Filsafat dan Teknologi Kreatif Ledalero, Indonesia
  • Oktavianus Moa Program Studi Desain Komunikasi Visual, Institut Filsafat dan Teknologi Kreatif Ledalero, Indonesia

DOI:

https://doi.org/10.38035/jkis.v4i4.3931

Keywords:

Animated film, Cultural Literacy, Elementary Children, Local Wisdom, Watu Mahe

Abstract

Penelitian ini mengembangkan film animasi Watu Mahe sebagai media literasi budaya anak sekolah dasar serta menguji kelayakan dan hasil belajar. Penelitian dan pengembangan menggunakan tahap Design Thinking, yaitu empathize, define, ideate, prototype, dan test. Film berdurasi 2 menit 12 detik divalidasi oleh ahli budaya, media animasi, dan pembelajaran, kemudian diujikan kepada 20 anak kelas II-IV berusia 7-10 tahun di Rumah Belajar Teras Ilmu. Peserta merupakan anggota kelompok belajar yang terbuka terhadap penelitian, terbiasa menonton film animasi, dan mengerjakan tes pengetahuan budaya. Validasi ahli mencapai 96,67%, terdiri atas 96% untuk budaya, 98% untuk media, dan 96% untuk pembelajaran. Rata-rata skor meningkat dari 43,00 menjadi 64,00; uji Wilcoxon menunjukkan perbedaan bermakna (W = 1,50; p < 0,001) dengan efek rank-biserial besar (0,984). Film layak digunakan sebagai media pengenalan budaya kontekstual.

References

Afandi, M., Pratama, G. C., Yustiana, S., Rachmadtullah, R., Ismiyanti, Y., & Wahyuningsih, S. (2026). Integrating local folklore animation of Barong Putih into Civic Education to promote indigenous cultural conservation among primary school students. Cogent Education, 13(1). https://doi.org/10.1080/2331186X.2026.2620856

Al-akmam, M., & Adela, D. (2026). Pelestarian Budaya Sunda Melalui Kurikulum Muatan Lokal di Sekolah Dasar. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 16(2), 204–215.

Bulkani, Fatchurahman, M., Adella, H., & Andi Setiawan, M. (2022). Development of animation learning media based on local wisdom to improve student learning outcomes in elementary schools. International Journal of Instruction, 15(1), 55–72. https://doi.org/10.29333/iji.2022.1514a

Cavanagh, T. M., & Kiersch, C. (2023). Using commonly-available technologies to create online multimedia lessons through the application of the Cognitive Theory of Multimedia Learning. Educational Technology Research and Development, 71(3), 1033–1053. https://doi.org/10.1007/s11423-022-10181-1

Fadhilah, A., & Sumarni, S. (2025). Optimizing local wisdom-based learning through digital media. IRJE |Indonesian Research Journal in Education||Vol, 9(1), 231–247. https://doi.org/10.22437/irje

Mayer, R. E. (2024). The Past, Present, and Future of the Cognitive Theory of Multimedia Learning. Educational Psychology Review, 36(1), 1–25. https://doi.org/10.1007/s10648-023-09842-1

Nurlaila, & Nursalim, A. (2022). Roro Jonggrang: Animation Of Folklore For National Cultural Education Media. Rekam, 18(1), 37–50. https://doi.org/10.24821/rekam.v18i1.6699

Parabang, L., Manuhutu, M. A., Manuhutu, A., Leuwol, N. V., Uktolseja, L. J., & Tindage, J. (2022). Development of 2D Animation-Based Folklore As Learning Media. International Journal of Information System & Technology Akreditasi, 6(4), 584–589.

Pratiwi, D. P., Saniro, R. K. K., & Hawa, A. M. (2023). The Functions of Films for Children as Learning Media in Children’s Education. MUKADIMAH: Jurnal Pendidikan, Sejarah, Dan Ilmu-Ilmu Sosial, 7(1), 12–17. https://doi.org/10.30743/mkd.v7i1.6528

Purnasari, P. D., Damas Sadewo, Y., Samuel Slamet Santosa, D., & Sanoto, H. (2024). Analisis Digitalisasi Pembelajaran Sekolah Dasar Wilayah Perbatasan. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 14(2), 198–205. https://doi.org/10.24246/j.js.2024.v14.i2.p198-205

Putri, R. D. P., Ayuningtyas, P. F., & Lestari, T. (2026). Analisis kebutuhan media pembelajaran literasi baca tulis berbasis kearifan lokal di sekolah dasar. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 16(2), 176–183.

Razzouk, R., & Shute, V. (2012). What Is Design Thinking and Why Is It Important? Review of Educational Research, 82(3), 330–348. https://doi.org/10.3102/0034654312457429

Rizvic, S., Boskovic, D., Okanovic, V., Sljivo, S., & Zukic, M. (2020). Interactive digital storytelling: bringing cultural heritage in a classroom. Surface Science, 2(2), 1–5. http://dx.doi.org/10.1016/j.elspec.2015.06.008%250Ahttp://dx.doi.org/10.1016/j.solener.2010.09.007%250Ahttp://link.springer.com/10.1007/s11244-015-0532-4%250Ahttp://dx.doi.org/10.1016/j.jcat.2012.07.010%250Ahttp://www.pnas.org/lookup/doi/10.1073/pnas.1701

Sidarta, C. A., & Yunianta, T. N. H. (2022). Pengembangan Video Animasi Pola Konfigurasi Objek Untuk Pembelajaran Jarak Jauh The Development of Object Configuration Pattern Animation Video for Distant Learning. Scholaria Jurnal Pendidikan Dan Kebudayaan, 12(2), 127–138.

Sirait, S., Syafitri, E., & Nisa, K. (2023). The Development of Animation-Based Learning on Students’ Numeracy Literacy Skills. AL-ISHLAH: Jurnal Pendidikan, 15(2), 1696–1705. https://doi.org/10.35445/alishlah.v15i2.2858

Sugihartono, R. A., Kasiyan, & Adi, S. P. (2024). Children’s Animation Films: The Cultural Advancement Perspective. Journal of Urban Culture Research, 28(29), 45–62.

Teplá, M., Teplý, P., & Šmejkal, P. (2022). Influence of 3D models and animations on students in natural subjects. International Journal of STEM Education, 9(1). https://doi.org/10.1186/s40594-022-00382-8

Tzima, S., Styliaras, G., Bassounas, A., & Tzima, M. (2020). Harnessing the potential of storytelling and mobile technology in intangible cultural heritage: A case study in early childhood education in sustainability. Sustainability (Switzerland), 12(22), 1–22. https://doi.org/10.3390/su12229416

Udiyana, I. G., & Arnyana, I. B. P. (2022). Balinese Local Wisdom Oriented Digital Teaching Materials to Improve Cultural Literacy of Grade V Elementary School Students. Journal for Lesson and Learning Studies, 5(2), 236–243. https://doi.org/10.23887/jlls.v5i2.52411

Published

2026-11-05